How is Perception Neuron utilized in the classroom at Michigan State University?

The school of Journalism uses Perception Neuron Studio as in integral part of their Immersive Storytelling Innitiative.
The Motion Capture System includes full finger motion and it is completely wireless. Portable, versatile, adaptable, and affordable.
Perception Neuron is compatible with industry software including Reallusion iClone, Motion Builder, Maya, Unreal Engine, and Unity.
Perception Neuron’s easy to use technology can be applied to visual effects, game development, animation, broadcasting, and Performance Art.
Students at MSU use the mocap suits covering 2D and 3D animation, as well as the very popular Motion Capture for Storytelling course.
Wide range of use cases at an educational level. The courses are available to all students in all majors of the University.
Multiple students get to be involved with hand-on experience. Classrooms can have up to five actors at the same time.

Los Angeles Film School @ Noitom Studios

ArtCenter's Jenny Rodenhouse on Integrating VR/AR Technologies into Design School Curriculum

Kids Digital U Summer Camp Program

Theatre of Arts Hollywood

Short clip of “Walking Dead” inspired scene by Theatre of Arts using Metahumans in Unreal Engine using Noitom Perception Neuron 3 suits.

Contact Us to Get A Quote For Your Academic Discount and a Free Motion Capture Curriculum

Academic bundles are available to current and newly accepted faculty, staff, teachers, or students of any middle school, high school, college, or university.


– Preferential multi-unit pricing
– Access to on-site training by Perception Neuron instructors
– Access to Perception Neuron motion capture curriculum
– Priority access to support
– Gifts/Discounts
– W8BEN-E Form provided



– Bi-Annual invitation to workshops and training sessions at our Los Angeles studio at a discounted price
– Complimentary passes to local technology-related shows and events
– Priority support and parts replacement

Perception Neuron

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